Hello, I'm Luca Frincu

Game Designer focused on immersive environments, visual storytelling, and player experience.

About Me

Get to know more about my background and skills.

I have a background in Game Design, UI/UX Design, Computer Science, Economics and cinematic photography

I design spaces where lighting, composition and environment details support mood, guide player attention and strengthen the intended emotional experience.

Skills & Expertise

Unreal Engine Unity Level Design Lighting Atmosphere Cinematography UI/UX Design 3D & 2D Blender Quality Assurance Environmental Storytelling Player Psychology Team Collaboration

Internship — University of Inland Norway

Selected work from my internship with the University of Inland Norway’s Research and Development Team.

Level Design, Lighting and Texturing

Unreal Engine urban environments (Cat Cafe, Dog Cafe and the docks) with outdoor and interior design.

18 images

3D Assets

Classroom prop set modeled in Blender.

11 images

Projects

Mediterranean City

Echoes of Vacio

Dissertation Project

Authentic Mediterranean city environment with narrow streets, jumpscares and enterable buildings.

Unreal Engine Level Design
Eastern Front Level

Eastern Front

Bachelor's Project

World War 2 themed level with a combat scenario and AI enemies.

Level Design Unity
The Mansion Level Design

The Mansion

A detailed mansion level with horror, jumpscare elements.

Level Design Unity
The Monster Screenshot

The Monster

A 2D platformer psychological-horror game created during a game jam where I served as the level designer.

Game Jam Horror
Boba for Bobers Game

Boba for Bobers

Global Game Jam entry with boba tea mechanics.

Game Jam Casual
Rocketeer Project Thumbnail

Rocketeer

A fast-paced arcade prototype where you pilot a rocket through the martian landscape.

Prototype Arcade
Download CV