Game & Level Designer passionate about creating immersive worlds.
Get to know more about my background, skills and what drives me as a game designer.
Game Developer with a background in Computer Science, Economics and Game Design.
My design approach combines technical skills with a creative vision. I make sure each level that I design not only looks great but also tells a story and guides the players naturally through the intended experience.
Everything below was produced during my research and development internship at the University of Inland Norway.
Props that were created for a classroom environment. Created with Blender.
Created in Unreal Engine
Dissertation Project
Authentic Mediterranean city environment with narrow streets, jumpscares and enterable buildings.
Bachelor's Project
World War 2 themed level with a combat scenario and AI enemies.
A detailed mansion level with horror, jumpscare elements.
A 2D platformer psychological-horror game created during a game jam where I served as the level designer.
A fast-paced arcade prototype where you pilot a rocket through the martian landscape.