Hello, I'm Luca Frincu

Game & Level Designer passionate about creating immersive worlds.

About Me

Get to know more about my background, skills and what drives me as a game designer.

Game Developer with a background in Computer Science, Economics and Game Design.

My design approach combines technical skills with a creative vision. I make sure each level that I design not only looks great but also tells a story and guides the players naturally through the intended experience.

Skills & Expertise

Unreal Engine Unity Level Design Game Mechanics 3D & 2D Blender Quality Assurance Scripting Environmental Storytelling Player Psychology Team Collaboration

Internship Work

Everything below was produced during my research and development internship at the University of Inland Norway.

3D Assets

Props that were created for a classroom environment. Created with Blender.

11 assets

Level Design

Created in Unreal Engine

18 images

Projects

Mediterranean City

Echoes of Vacio

Dissertation Project

Authentic Mediterranean city environment with narrow streets, jumpscares and enterable buildings.

Unreal Engine Level Design
Eastern Front Level

Eastern Front

Bachelor's Project

World War 2 themed level with a combat scenario and AI enemies.

Level Design Unity
The Mansion Level Design

The Mansion

A detailed mansion level with horror, jumpscare elements.

Level Design Unity
The Monster Screenshot

The Monster

A 2D platformer psychological-horror game created during a game jam where I served as the level designer.

Game Jam Horror
Boba for Bobers Game

Boba for Bobers

Global Game Jam entry with boba tea mechanics.

Game Jam Casual
Rocketeer Project Thumbnail

Rocketeer

A fast-paced arcade prototype where you pilot a rocket through the martian landscape.

Prototype Arcade
Download CV